Wiki Page Content

SDL_GetNumRenderDrivers

Use this function to get the number of 2D rendering drivers available for the current display.

Syntax

int SDL_GetNumRenderDrivers(void)

Return Value

Returns a number >= 0 on success or a negative error code on failure; call SDL_GetError() for more information.

Code Examples

You can add your code example here

Remarks

A render driver is a set of code that handles rendering and texture management on a particular display. Normally there is only one, but some drivers may have several available with different capabilities.

There may be none if SDL was compiled without render support.

Version

This function is available since SDL 2.0.0.


CategoryAPI, CategoryRender

None: SDL_GetNumRenderDrivers (last edited 2017-01-14 22:52:24 by PhilippWiesemann)

Feedback
Please include your contact information if you'd like to receive a reply.
Submit