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SDL_GetRenderDrawColor

Use this function to get the color used for drawing operations (Rect, Line and Clear).

Syntax

int SDL_GetRenderDrawColor(SDL_Renderer* renderer,
                           Uint8*        r,
                           Uint8*        g,
                           Uint8*        b,
                           Uint8*        a)

Function Parameters

renderer

the rendering context

r

a pointer filled in with the red value used to draw on the rendering target

g

a pointer filled in with the green value used to draw on the rendering target

b

a pointer filled in with the blue value used to draw on the rendering target

a

a pointer filled in with the alpha value used to draw on the rendering target; usually SDL_ALPHA_OPAQUE (255)

Return Value

Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.

Code Examples

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Remarks

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CategoryAPI, CategoryRender

None: SDL_GetRenderDrawColor (last edited 2011-11-04 05:00:15 by SheenaSmith)

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