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SDL_HapticRamp

A structure that contains a template for a ramp effect.

Data Fields

Header

Uint16

type

SDL_HAPTIC_RAMP

SDL_HapticDirection

direction

direction of the effect

Replay

Uint32

length

duration of the effect

Uint16

delay

delay before starting the effect

Trigger

Uint16

button

button that triggers the effect

Uint16

interval

how soon it can be triggered again after button

Ramp

Sint16

start

beginning strength level

Sint16

end

ending strength level

Envelope

Uint16

attack_length

duration of the attack

Uint16

attack_level

level at the start of the attack

Uint16

fade_length

duration of the fade

Uint16

fade_level

level at the end of the fade

Code Examples

You can add your code example here

Remarks

This struct is exclusively for the SDL_HAPTIC_RAMP effect.

The ramp effect starts at start strength and ends at end strength. It augments in linear fashion. If you use attack and fade with a ramp the effects get added to the ramp effect making the effect become quadratic instead of linear.


CategoryStruct, CategoryForceFeedback

None: SDL_HapticRamp (last edited 2016-05-12 20:58:26 by PhilippWiesemann)

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