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SDL_IntersectRect

Use this function to calculate the intersection of two rectangles.

Syntax

SDL_bool SDL_IntersectRect(const SDL_Rect* A,
                           const SDL_Rect* B,
                           SDL_Rect*       result)

Function Parameters

A

an SDL_Rect structure representing the first rectangle

B

an SDL_Rect structure representing the second rectangle

result

an SDL_Rect structure filled in with the intersection of rectangles A and B

Return Value

Returns SDL_TRUE if there is an intersection, SDL_FALSE otherwise.

Code Examples

You can add your code example here

Remarks

If result is NULL then this function will return SDL_FALSE.

Version

This function is available since SDL 2.0.0.


CategoryAPI, CategoryRect

None: SDL_IntersectRect (last edited 2016-07-15 20:50:46 by PhilippWiesemann)

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