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Revision 1 as of 2013-10-30 21:17:18
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Comment: Added page for SDL_IsTextInputActive( ) using content from headers.
Revision 2 as of 2015-01-28 20:26:59
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Comment: Added link to tutorial.
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''You can add useful comments here''

##Leave this section as-is unless you have a remark to put in. In that case, replace ''You can add useful comments here'' with your remark(s) following the Style Guide instructions. Leave the rest of the markup alone and delete this comment.
There is a [[Tutorials/TextInput|tutorial]].

DRAFT

SDL_IsTextInputActive

Use this function to check whether or not Unicode text input events are enabled.

Syntax

SDL_bool SDL_IsTextInputActive(void)

Return Value

Returns SDL_TRUE if text input events are enabled else SDL_FALSE.

Code Examples

You can add your code example here

Remarks

There is a tutorial.

Version

This function is available since SDL 2.0.0.


CategoryAPI, CategoryKeyboard

None: SDL_IsTextInputActive (last edited 2015-01-28 20:26:59 by PhilippWiesemann)

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