SDL_RenderDrawLine

Use this function to draw a line on the current rendering target.

Syntax

int SDL_RenderDrawLine(SDL_Renderer* renderer,
                       int           x1,
                       int           y1,
                       int           x2,
                       int           y2)

Function Parameters

renderer

the rendering context

x1

the x coordinate of the start point

y1

the y coordinate of the start point

x2

the x coordinate of the end point

y2

the y coordinate of the end point

Return Value

Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.

Code Examples

You can add your code example here

Remarks

SDL_RenderDrawLine() draws the line to include both end points. If you want to draw multiple, connecting lines use SDL_RenderDrawLines() instead.


CategoryAPI, CategoryRender

SDL_RenderDrawLine (last edited 2011-02-16 23:16:36 by SheenaSmith)

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