SDL_RenderFillRect

Use this function to fill a rectangle on the current rendering target with the drawing color.

Syntax

int SDL_RenderFillRect(const SDL_Rect* rect)

Function Parameters

rect

the SDL_Rect structure representing the area to fill, or NULL for the entire rendering target

Return Value

Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.

Code Examples

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Remarks

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CategoryAPI, CategoryVideo

SDL_RenderFillRect (last edited 2010-10-09 05:39:33 by SheenaSmith)

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