DRAFT |
SDL_TextEditingEvent
A structure that contains keyboard text editing event information.
Contents
Data Fields
Uint32 |
type |
SDL_TEXTEDITING |
Uint32 |
windowID |
the window with keyboard focus, if any |
char |
text |
the editing text; * at most SDL_TEXTEDITINGEVENT_TEXT_SIZE - 1 characters * |
int |
start |
the start cursor of selected editing text the location to begin editing from |
int |
length |
the length of selected editing text the number of characters to edit from the start point |
The text field includes SDL_TEXTEDITINGEVENT_TEXT_SIZE per the header but that would be highly irregular for the formatting of this wiki. Where should it go? There is also a #define SDL_TEXTEDITINGEVENT_TEXT_SIZE (32). Should that info be included anywhere?
Code Examples
You can add your code example here
Remarks
SDL_TextEditingEvent is a member of the SDL_Event union and is used when an event of type SDL_TEXTEDITING is reported. You would access it through the event's edit field.
Related Enumerations
Related Structures