DRAFT |
SDL_TextInputEvent
A structure that contains keyboard text input event structure information (event.text.*).
Contents
Data Fields
Uint32 |
type |
SDL_TEXTINPUT |
Uint32 |
windowID |
the window with keyboard focus, if any |
char |
text[SDL_TEXTINPUTEVENT_TEXT_SIZE] |
the input text; *at most SDL_TEXTINPUTEVENT_TEXT_SIZE - 1 characters* |
The text field currently shows the same info in both columns because it could go in either per the header vs *old wiki*. Where should it go?
Code Examples
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Remarks
* SDL_TextInputEvent() is a member of the SDL_Event union and is used when an event of type SDL_TEXTINPUT is reported. *
Related Enumerations
Related Structures