SDL_SoftStretch

Use this function to perform a fast, low quality, stretch blit between two surfaces of the same pixel format.

Syntax

int SDL_SoftStretch(SDL_Surface*    src,
                    const SDL_Rect* srcrect,
                    SDL_Surface*    dst,
                    const SDL_Rect* dstrect)

Function Parameters

src

the SDL_Surface structure to be copied from

srcrect

the SDL_Rect structure representing the rectangle to be copied, or NULL to copy the entire surface

dst

the SDL_Surface structure that is the blit target

dstrect

the SDL_Rect structure representing the rectangle that is copied into, or NULL to copy into the entire surface

Return Value

Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.

Code Examples

You can add your code example here

Remarks

This function uses a static buffer and is not thread-safe.


CategoryAPI, CategorySurface

SDL_SoftStretch (last edited 2011-01-11 23:53:01 by SheenaSmith)

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