DRAFT

SDL_SetTextInputRect

Use this function to set the rectangle used to type Unicode text inputs.

Syntax

void SDL_SetTextInputRect(SDL_Rect* rect)

Function Parameters

rect

the SDL_Rect structure representing the rectangle to receive text, or NULL for the entire render target???

Code Examples

You can add your code example here

Remarks

You can add useful comments here


CategoryAPI, CategoryKeyboard

SDL_SetTextInputRect (last edited 2010-10-11 21:19:57 by SheenaSmith)

Feedback
Please include your contact information if you'd like to receive a reply.
Submit