SDL_RenderFillRects
Use this function to fill some number of rectangles on the current rendering target with the drawing color.
Syntax
int SDL_RenderFillRects(const SDL_Rect** rect,
int count)
Function Parameters
rect |
an array of SDL_Rect structures representing areas to fill |
count |
the number of rectangles |
Return Value
Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.
Code Examples
You can add your code example here
Remarks
You can add useful comments here