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SDL_SaveBMP_RW
Use this function to save a surface to a seekable SDL data source (memory or file).
Syntax
int SDL_SaveBMP_RW(SDL_Surface* surface,
SDL_RWops* dst,
int freedst)
Function Parameters
surface |
a pointer to the SDL_Surface to be saved |
dst |
a pointer to a data source to save to |
freedst |
non-zero to close the source after being written |
Why is it freedst and it's the source that is closed?
Return Value
Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.
Code Examples
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Remarks
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Should the following be included on this page? SDL_SaveBMP(surface, file) \ SDL_SaveBMP_RW(surface, SDL_RWFromFile(file, "wb"), 1) (convenience macro)