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SDL_GetMouseState

Use this function to retrieve the current state of the mouse.

Syntax

Uint32 SDL_GetMouseState(int* x,
                         int* y)

Function Parameters

x

the x coordinate of the mouse cursor position relative to the focus window

y

the y coordinate of the mouse cursor position relative to the focus window

Return Value

Returns a 32-bit button bitmask of the current button state.

Code Examples

SDL_PumpEvents();
if (SDL_GetMouseState(NULL, NULL) & SDL_BUTTON(SDL_BUTTON_LEFT)) {
    SDL_Log("Mouse Button 1 (left) is pressed.");
}

Remarks

The current button state is returned as a button bitmask, which can be tested using the SDL_BUTTON(X) macros (where X is generally 1 for the left, 2 for middle, 3 for the right button), and x and y are set to the mouse cursor position relative to the focus window for the currently selected mouse. You can pass NULL for either x or y.


CategoryAPI, CategoryMouse

None: SDL_GetMouseState (last edited 2016-11-28 21:41:43 by PhilippWiesemann)

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