SDL_GetNumRenderDrivers
Use this function to get the number of 2D rendering drivers available for the current display.
Contents
Syntax
int SDL_GetNumRenderDrivers(void)
Return Value
Returns a number >= 0 on success or a negative error code on failure; call SDL_GetError() for more information.
Code Examples
You can add your code example here
Remarks
A render driver is a set of code that handles rendering and texture management on a particular display. Normally there is only one, but some drivers may have several available with different capabilities.
There may be none if SDL was compiled without render support.
Version
This function is available since SDL 2.0.0.