SDL_GetPixelFormatName
Use this function to get the human readable name of a pixel format.
Contents
Syntax
const char* SDL_GetPixelFormatName(Uint32 format)
Function Parameters
format |
the pixel format to query |
Return Value
Returns the human readable name of the specified pixel format or "SDL_PIXELFORMAT_UNKNOWN" if the format isn't recognized.
Code Examples
SDL_Surface* surface = ...; // a valid surface from wherever.
SDL_PixelFormat* pixelFormat = surface->format;
Uint32 pixelFormatEnum = pixelFormat->format;
const char* surfacePixelFormatName = SDL_GetPixelFormatName(pixelFormatEnum);
SDL_Log("The surface's pixelformat is %s", surfacePixelFormatName);
// prints something like "The surface's pixelformat is SDL_PIXELFORMAT_ABGR8888"
Remarks
You can add useful comments here
Version
This function is available since SDL 2.0.0.