SDL_HINT_MOUSE_RELATIVE_MODE_WARP
A hint that specifies whether relative mouse mode is implemented using mouse warping.
Values
0 |
relative mouse mode uses the raw input |
1 |
relative mouse mode uses mouse warping |
Default
By default SDL will use raw input for relative mouse mode
Code Examples
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Remarks
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Version
This hint is available since SDL 2.0.2.