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SDL_HINT_MOUSE_RELATIVE_MODE_WARP

A hint that specifies whether relative mouse mode is implemented using mouse warping.

Values

0

relative mouse mode uses the raw input

1

relative mouse mode uses mouse warping

Default

By default SDL will use raw input for relative mouse mode

Code Examples

You can add your code example here

Remarks

You can add useful comments here

Version

This hint is available since SDL 2.0.2.


CategoryDefine, CategoryHints

None: SDL_HINT_MOUSE_RELATIVE_MODE_WARP (last edited 2014-02-25 21:56:16 by PhilippWiesemann)

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