| DRAFT | 
SDL_HapticRumblePlay
Use this function to run a simple rumble effect on a haptic device.
Contents
Syntax
int SDL_HapticRumblePlay(SDL_Haptic* haptic,
                         float       strength,
                         Uint32      length)
Function Parameters
| haptic | the haptic device to play the rumble effect on | 
| strength | strength of the rumble to play as a 0-1 float value | 
| length | length of the rumble to play in milliseconds | 
Return Value
Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.
Code Examples
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Remarks
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