SDL_IntersectRect
Use this function to calculate the intersection of two rectangles.
Contents
Syntax
SDL_bool SDL_IntersectRect(const SDL_Rect* A,
const SDL_Rect* B,
SDL_Rect* result)
Function Parameters
A |
an SDL_Rect structure representing the first rectangle |
B |
an SDL_Rect structure representing the second rectangle |
result |
an SDL_Rect structure filled in with the intersection of rectangles A and B |
Return Value
Returns SDL_TRUE if there is an intersection, SDL_FALSE otherwise.
Code Examples
You can add your code example here
Remarks
If result is NULL then this function will return SDL_FALSE.
Version
This function is available since SDL 2.0.0.