SDL_RenderSetClipRect
Use this function to set the clip rectangle for rendering on the specified target.
Contents
Syntax
int SDL_RenderSetClipRect(SDL_Renderer* renderer,
const SDL_Rect* rect)
Function Parameters
renderer |
the rendering context for which clip rectangle should be set |
rect |
an SDL_Rect structure representing the clip area, or NULL to disable clipping |
Return Value
Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.
Code Examples
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Remarks
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