SDL_RendererFlags
An enumeration of flags used when creating a rendering context.
Values
| SDL_RENDERER_SOFTWARE | the renderer is a software fallback | 
| SDL_RENDERER_ACCELERATED | the renderer uses hardware acceleration | 
| SDL_RENDERER_PRESENTVSYNC | present is synchronized with the refresh rate | 
| SDL_RENDERER_TARGETTEXTURE | the renderer supports rendering to texture | 
Note that providing no flags gives priority to available SDL_RENDERER_ACCELERATED renderers.
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