SDL_SetSurfaceRLE
Use this function to set the RLE acceleration hint for a surface.
Contents
Syntax
int SDL_SetSurfaceRLE(SDL_Surface* surface,
int flag)
Function Parameters
surface |
the SDL_Surface structure to optimize |
flag |
0 to disable, non-zero to enable RLE acceleration |
Return Value
Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.
Code Examples
You can add your code example here
Remarks
If RLE is enabled, color key and alpha blending blits are much faster, but the surface must be locked before directly accessing the pixels.