SDL_SetWindowBrightness
Use this function to set the brightness (gamma multiplier) for the display that owns a given window.
Contents
Syntax
int SDL_SetWindowBrightness(SDL_Window* window,
float brightness)
Function Parameters
window |
the window used to select the display whose brightness will be changed |
brightness |
the brightness (gamma multiplier) value to set where 0.0 is completely dark and 1.0 is normal brightness |
Return Value
Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.
Code Examples
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Remarks
Despite the name and signature, this method sets the brightness of the entire display, not an individual window. A window is considered to be owned by the display that contains the window's center pixel. (The index of this display can be retrieved using SDL_GetWindowDisplayIndex().) The brightness set will not follow the window if it is moved to another display.