SDL_RenderDrawRects
Use this function to draw some number of rectangles on the current rendering target.
Contents
Syntax
int SDL_RenderDrawRects(SDL_Renderer*   renderer,
                        const SDL_Rect* rects,
                        int             count)
Function Parameters
| renderer | the rendering context | 
| rects | an array of SDL_Rect structures representing the rectangles to be drawn | 
| count | the number of rectangles | 
Return Value
Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.
Code Examples
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Remarks
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