SDL_RenderGetClipRect
Use this function to get the clip rectangle for the current target.
Syntax
void SDL_RenderGetClipRect(SDL_Renderer* renderer,
SDL_Rect* rect)
Function Parameters
renderer |
the rendering context from which clip rectangle should be queried |
rect |
an SDL_Rect structure filled in with the current clipping area or an empty rectangle if clipping is disabled |
Code Examples
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Remarks
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