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SDL_RenderDrawPoints

Use this function to draw multiple points on the current rendering target.

Syntax

int SDL_RenderDrawPoints(SDL_Renderer*    renderer,
                         const SDL_Point* points,
                         int              count)

Function Parameters

renderer

the rendering context

points

an array of SDL_Point structures that represent the points to draw

count

the number of points to draw

Return Value

Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.

Code Examples

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Remarks

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CategoryAPI, CategoryRender

None: SDL_RenderDrawPoints (last edited 2011-02-16 23:15:08 by SheenaSmith)

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