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SDL_RenderFillRect

Use this function to fill a rectangle on the current rendering target with the drawing color.

Syntax

int SDL_RenderFillRect(SDL_Renderer*   renderer,
                       const SDL_Rect* rect)

Function Parameters

renderer

the rendering context

rect

the SDL_Rect structure representing the rectangle to fill, or NULL for the entire rendering target

Return Value

Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.

Code Examples

You can add your code example here

Remarks

The current drawing color is set by SDL_SetRenderDrawColor(), and the color's alpha value is ignored unless blending is enabled with the appropriate call to SDL_SetRenderDrawBlendMode().


CategoryAPI, CategoryRender

None: SDL_RenderFillRect (last edited 2016-03-31 22:26:33 by PhilippWiesemann)

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