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SDL_RenderDrawRect

Use this function to draw a rectangle on the current rendering target.

Syntax

int SDL_RenderDrawRect(SDL_Renderer*   renderer,
                       const SDL_Rect* rect)

Function Parameters

renderer

the rendering context

rect

an SDL_Rect structure representing the rectangle to draw, or NULL to outline the entire rendering target

Return Value

Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.

Code Examples

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Remarks

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CategoryAPI, CategoryRender

None: SDL_RenderDrawRect (last edited 2011-02-16 23:19:22 by SheenaSmith)

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