Wiki Page Content

Style Guide: Structure Pages

This guide provides specific instructions for editing or adding your own content to each section of a Structure page in this wiki.

Structure pages should provide basic information about the SDL structures to allow users to most effectively utilize them in their projects.

General Guidelines

red
The basic structure template is also used for unions that have pages in the wiki. For simplicity, the following guidelines for structures will also apply to unions unless a specific difference is noted.

Please observe the following for all structure pages:

  • Do not post anything that you do not have permission to post publicly.
  • Sections should have adequate details to make them clear and useful while remaining brief wherever possible. Code Examples and Remarks may be more extensive than other sections if necessary.
  • Please remember to keep it accurate, simple, and easy to understand.
  • Do not remove, modify, or add to the markup above the page title (processing instructions (ie: #pragma, #acl), red markup, etc.) except:

    • On CategoryCompat pages, place the following markup above the page title and below the processing instructions or DRAFT markup, if present:

    • ||<tablewidth="100%" #000000 style="color: #FF8C00;" :> <<BR>>~+For Backward Compatibility Only+~<<BR>><<BR>> ||

  • Do not remove, modify, or add section headings unless specifically mentioned below.
  • In general, we prefer that you do not remove or modify existing content unless it is clearly incorrect or out of date.
  • Pages with red at the top are in progress and will often contain unusual content, formatting, or notes. Please do not remove or modify these. That will all be corrected/removed upon final edit.

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Getting Started

  1. Begin by going to the page you wish to edit and selecting blue or blue in the left column to begin editing.

    • {i} Markup info provided here is specifically for use in the Text editor but should work in both.

  2. Scroll down in the edit window to the section(s) you want to edit. Add your content following the conventions in this style guide.
  3. Find information relevant to your content in the style guide sections below and apply the appropriate formatting as you edit.

  4. Preview your work as you go by clicking blue in the left column. Preview often and any time you are unsure of formatting.

    • (Keep in mind that a few things (like Color2 text) don't preview exactly as they parse.)

  5. Save your work by clicking blue in the left column after you are satisfied with your content and have filled in the Comment field under the editing box.

For assistance with editing, saving, or wiki-appropriate markup see the Wiki Basics Style Guide or contact us at <ANTI SPAM wiki AT libsdl DOT org>.

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Editing Specific Sections

Title

Do not edit the Title.

The Title section consists of the page heading and its markup:

  • = SDL_StructureName =

For structure pages this is the name of the structure being described on the page and should match the address of the page.

Example: The page address http://wiki.libsdl.org/moin.cgi/SDL_PixelFormat should have matching title SDL_PixelFormat and describe the SDL_PixelFormat structure.

If you believe a change is necessary please submit Feedback from that page or contact us at <ANTI SPAM wiki AT libsdl DOT org>.

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Description

The Description section immediately follows the page title and does not have it's own heading.

Structure descriptions begin with:

  • A structure that contains

    • or very rarely

    A union that contains

  • followed by a clear and concise description of what the structure contains.

Note: Information presented in this section is meant to be limited. Extended description information for more complicated structures should be placed in the Remarks section instead.

  • The Description should not contain a link to the Remarks section even if additional information is located there.

Note: Exceptions to the basic description are very unusual. Follow established patterns in the wiki (based on similar pages which may be found by text search) whenever possible if an exception seems appropriate.

If the page describes a union rather than a structure

Action: Use the alternate description (A union that contains...) and, if necessary, replace the word structure with the word union where appropriate throughout the page.

Example: SDL_Event

If another API page is referenced in the description

Action: Be sure to hyperlink it and use () outside the link markup if it is a function.

Example: [[SDL_FunctionName]](), [[SDL_StructureName]], SDL_GetThreadName()

If a data field on that page is referenced in the description

Action: Use bold for the field name.

Note: This is a very rare occurrence.

Note: If the reference is to the data field as a concept (ie: the refresh rate) rather than directly to the parameter itself (ie: refresh_rate) do not make it bold.
Please don't just make the word bold every time it occurs on the page.

Example: SDL_LoadWAV_RW(), SDL_DisplayMode, SDL_Surface

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Table of Contents

Do not edit the Table of Contents.

The Table of Contents consists of the following markup and is generated automatically on the parsed page.

  • <<TableOfContents()>>

If you believe a change is necessary please submit Feedback from that page or contact us at <ANTI SPAM wiki AT libsdl DOT org>.

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Data Fields

The Data Fields section provides basic information about each field in the structure and is presented in table format.

The basic format is as follows:

||type1||'''field1'''||description||
||type2*||'''field2'''||description||
||[[type3]]||'''field3'''||description||
...
||typeN||'''fieldN'''||description||

Markup: Use basic table markup and enclose each field name in bold markup. All text in the table is left-justified.

  • The first column contains the field type and any pointers if applicable.

  • The second column contains the field name, without types or pointers, in bold.

  • The third column contains a simple description of each field using some specific formatting conventions.

    • red All descriptions begin with a lower case letter, end without a period, and are generally not complete sentences.

Example: SDL_Surface, SDL_JoyButtonEvent, SDL_Palette, SDL_HapticCondition

Action: There are a few content-dependent conventions we have chosen for consistency across pages. See the tables below for details.

General (whole table)

If the field is for internal use, deprecated, or unused (greyed out)

Action 1: Place a text notation in parentheses at the end of the description (ie: (deprecated))

Action 2: Make the text in the row grey by including the following, verbatim, in the first cell of the row between the starting table markup and the text:
<rowstyle="color: #808080;">

Note: Although a rare case, any other style markup for that row/cell should be included within the same set of angle brackets (<>) and separated from this markup by a space.

Example: ||<rowstyle="color: #808080;">type||'''field'''||description||, SDL_Palette, SDL_Color

If the field is read-only

Action: Place the text notation (read-only) in parentheses at the end of the description.
Do not grey out the line.
If all fields are read-only notate it in the Remarks instead.

Note: This also applies to the rare "(read-write)" field.

Example: SDL_Surface, SDL_PixelFormat

If another API page is referenced and the field is greyed out (see above)

Action 1: DO NOT hyperlink the page in the type column.

Action 2: List the page, with a hyperlink, in the description, Remarks, and/or in the appropriate "Related" section at the bottom of the page, if appropriate.

Example: SDL_Event

If another API page is referenced and the field is not greyed out (see above)

Action1: Be sure to hyperlink it and use () outside the link markup if it is a function.

Action 2: List the page in the appropriate "Related" section at the bottom of the page, if appropriate.

Example: SDL_Event, SDL_AudioSpec, SDL_SysWMinfo

If there are important, distinct groups of fields within the structure

Action: Create sections by placing a full-width row with a grey background and centered, italics title above each group.

Markup: Begin the row with empty table cells equal to the number of columns in the table -1 (ie: 2 empty cells for a 3 column table). Place the following markup in the next cell
<bgcolor="#EDEDED">''Section Title''
Replace Section Title with appropriate text and close the last column.

Note: This is a rare occurrence. Do not use sections unless they significantly improve the meaning, clarity, or usability of the information.

Example: this table, SDL_HapticConstant, SDL_HapticRamp

If the structure includes padding fields

Action: Omit all padding fields from the wiki page.

Example: SDL_AudioSpec, SDL_WindowEvent

If there is a pointer associated with the field

Action 1: Place the pointer symbol(s) at the end of the type in the first column with no space between.

Action 2: In general, avoid mentioning the pointer in the description unless it is necessary to understand the field.

Example: ||type*||..., SDL_Surface, SDL_assert_data

First Column (type) & Second Column (field)

There are currently no special formatting instructions that affect only these columns. See ''General'' above.

Third Column (description)

If more than one statement must be included in the description

Action: Separate them with a semi-colon (;)

Note: This should be avoided whenever possible. See "If a more detailed description is required to adequately explain a field" below for more details.

Example: SDL_JoyButtonEvent, SDL_Keysym

If a more detailed description is required to adequately explain a field

Action 1 : Append the following, verbatim, to the end of the brief description
; see [[#Remarks|Remarks]] for details

Action 2: Place the more detailed information in the Remarks section.

Action 3: See "If the Remarks section is large" below for more details.

Example: SDL_RendererInfo, SDL_HapticEffect

If the Remarks section is large

Action 1: Create an anchor immediately before the additional comments you are adding to the Remarks section.

Markup: Use <<Anchor(anchorname)>>, where anchorname is a name of your choosing, to create the anchor in the Remarks section. See Anchors for details.

Action 2: Modify the Remarks link in the parameter description (see Action 1 in "If a more detailed description is required to adequately explain a field" above) to the following:
; see [[#anchorname|Remarks]] for details
where anchorname matches the name you chose for the anchor in Action 1.

Example: SDL_RendererInfo

If a field references another field on that same page

Action: Use bold for the field name.

Note: This is a very rare occurrence.

Note: If the reference is to the field as a concept rather than directly to the field itself do not make it bold.
Please don't just make the word bold every time it occurs on the page.

Example: SDL_AudioCVT, SDL_HapticCustom

If there is no relevant description text

Action: It is acceptable to leave the description cell blank, although it is preferable to put some information there even if it is redundant with the field name or otherwise does not really provide any novel information.

Example: SDL_Color

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Code Examples

The Code Examples section is meant to contain simple, meaningful examples of how to use the structure in a program.

  • Unlike other sections, which should rarely require editing once DRAFT is removed, this section is expected to change over time.

This is one of the few sections that is intended to grow and adjust as users discover more information about a structure that would be helpful to share with other users.

For the most part the contents of the Code Examples section will be user-generated and this section will remain as-is until users input their examples.

Please see the Code Examples Style Guide for details on editing this section.

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Remarks

The Remarks section is meant to contain additional information that did not fit in the other sections as well as comments regarding the behavior and use of the structure in real-world applications.

  • Unlike other sections, which should rarely require editing once DRAFT is removed, this section is expected to change over time.

This is one of the few sections that is intended to grow and adjust as users discover more information about how a structure behaves under different circumstances.

For the most part the contents of the Remarks section will be user-generated and this section will remain as-is until users input their comments.

Note: This is not an appropriate place to post questions, suggestions, bugs, or commentary. Please use the other communication channels available to you, especially the forums and Feedback form, for these types of remarks.

Please see the Remarks Style Guide for details on editing this section.

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The Related Enumerations section provides a list of enumerations specifically referenced by the structure or otherwise closely related to it.

This list should include:

  • enumerations that are specifically referenced in the structure
  • enumerations that are indirectly referenced by but still closely related to the structure
    • (ie: the enum is not a field type but its values are used to fill in a field as with SDL_EventType for the type field in many event structures)

This list should not include:

  • every enumeration that might be considered "related" to the structure or any other listed enumerations
    • Including too many would make these lists much less valuable.

  • all enumerations of similar type
  • all enumerations of a related category
  • enumerations that are indirectly related
    • (ie: it might be common to use them together)

  • enumerations that do not have a page in the wiki
  • non-enumerations
    • (ie: do not include functions or structures in this list)

Markup: Each line should begin with a single blank space and a period followed by the enumeration name enclosed in double brackets to create a hyperlink.

  • Note: Do not include empty parentheses after the name.

  • The basic format for the Related Enumerations list is:

== Related Enumerations ==
 .[[SDL_EnumerationName]]
 .[[SDL_EnumerationName]]
  • Note: The heading was included to more clearly illustrate the blank space before the period at the beginning of each list line. Without this markup the format will not parse correctly.

If there is more than one enumeration in the list

Action: List the enumerations in alphabetical order.

If the structure is a member of the SDL_Event union

Action: Include SDL_EventType in this section of the page.

If there are no related enumerations

Action: This section may be removed entirely (including the heading) and added back at a later time if it becomes relevant.

Note: It is common for this section to be empty and removed from the page.

Example: SDL_Event, SDL_Keysym, SDL_WindowEvent

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The Related Structures section provides a list of other structures (or unions) specifically referenced by the structure or otherwise closely related to it.

This list should include:

  • other structures that are specifically referenced in the structure
  • other structures that are indirectly referenced by but closely related to the structure
    • This is uncommon.

This list should not include:

  • the primary structure on that page
  • every other structure that might be considered "related"
    • Including too many would make these lists much less valuable.

  • all structures of similar type
  • all structures of a related category
  • structures that are indirectly related
    • (ie: it might be common to use them together)

  • structures that do not have a page in the wiki
  • non-structures
    • (ie: do not include functions or enumerations in this list)

Markup: Each line should begin with a single blank space and a period followed by the structure name enclosed in double brackets to create a hyperlink.

  • Note: Do not include empty parentheses after the name.

  • The basic format for the Related Structures list is:

== Related Structures ==
 .[[SDL_StructureName]]
 .[[SDL_StructureName]]
  • Note: The heading was included to more clearly illustrate the blank space before the period at the beginning of each list line. Without this markup the format will not parse correctly.

If there is more than one structure in the list

Action: List the structures in alphabetical order.

If the structure is a member of the SDL_Event union

Action: Include SDL_Event in this section of the page.

If there are no related structures

Action: This section may be removed entirely (including the heading) and added back at a later time if it becomes relevant.

Note: It is common for this section to be empty and removed from the page.

Example: SDL_Event, SDL_Color, SDL_HapticDirection

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{i} This is a custom section that should not be used except in the most specific circumstances. Example: SDL_version The Related Macros section provides a list of functions specifically associated with that structure or otherwise closely related to it.

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The Related Functions section provides a list of functions specifically associated with that structure or otherwise closely related to it.

  • In general, a "Related Function" is one that uses the given structure.

This list should include:

  • functions that use or are otherwise very closely related to the structure

This list should not include:

  • every other function that might be considered "related"
    • Including too many would make these lists much less valuable.

  • all functions of similar type or action
  • all functions of a related category
  • functions that are indirectly related (ie: a similar function that does not use the structure)
  • functions that do not have a page in the wiki
  • non-functions (ie: do not include structures or enumerations in this list)

Markup: Each line should begin with a single blank space and a period followed by the function name enclosed in double brackets to create a hyperlink.

  • Note: Do not include empty parentheses after the function names in this section. They are all functions so it should be understood/unnecessary.

  • The basic format for the Related Functions list is:

== Related Functions ==
 .[[SDL_FunctionName]]
 .[[SDL_FunctionName]]
  • Note: The heading was included to more clearly illustrate the blank space before the period at the beginning of each list line. Without this markup the format will not parse correctly.

If there is more than one function in the list

Action: List the functions in alphabetical order.

If there are no related functions

Action: This section may be removed entirely (including the heading) and added back at a later time if it becomes relevant.

Example: SDL_TextInputEvent, SDL_SysWMinfo

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The Footer section consists of a horizontal rule followed by two links separated by a comma.

Markup:

----
[[CategoryStruct]], [[CategoryHeader]]
  • where CategoryStruct is the same for every structure page and CategoryHeader is structure-specific with Header varying based on the header file containing the structure (see below).

red Category names do not always match the header file name. Please consult the following table for the correct name to use so the structure will appear in the correct list(s).

Action 1: Do not edit the CategoryStruct link!

Action 2: The CategoryHeader link may be edited if the page still says [[CategoryHeader]] (as on a new page) or if the structure has been relocated to another header (very rare).

red There are a few exceptions to this rule (pages with a category name that does not match their header file). These have been determined by the SDL team. Please do not change an existing page's category name simply because it does not match its header file. If you are concerned that a name is incorrect please submit Feedback from that page or contact us at <ANTI SPAM wiki AT libsdl DOT org> to confirm the change first.

Markup: Replace CategoryHeader with the appropriate category name from the table that follows, or contact us at <ANTI SPAM wiki AT libsdl DOT org> to find out what category name to use if you are unsure or if the category appears to be missing.

Header File Containing the Structure*

Corresponding Category Name

SDL.h

CategoryInit

SDL_assert.h

CategoryAssertions

SDL_atomic.h

CategoryAtomic

SDL_audio.h

CategoryAudio

SDL_clipboard.h

CategoryClipboard

SDL_compat.h

CategoryCompat

SDL_cpuinfo.h

CategoryCPU

SDL_endian.h

CategoryEndian

SDL_error.h

CategoryError

SDL_events.h

CategoryEvents

SDL_haptic.h

CategoryForceFeedback

SDL_hints.h

CategoryHints

SDL_joystick.h

CategoryJoystick

SDL_keyboard.h

CategoryKeyboard

SDL_keycode.h

CategoryKeyboard

SDL_loadso.h

CategorySharedObject

SDL_log.h

CategoryLog

SDL_mouse.h

CategoryMouse

SDL_mutex.h

CategoryMutex

SDL_pixels.h

CategoryPixels

SDL_platform.h

CategoryPlatform

SDL_power.h

CategoryPower

SDL_quit.h

CategoryEvents

SDL_rect.h

CategoryRect

SDL_render.h

CategoryRender

SDL_rwops.h

CategoryIO

SDL_scancode.h

CategoryKeyboard

SDL_surface.h

CategorySurface

SDL_syswm.h

CategorySWM

SDL_thread.h

CategoryThread

SDL_timer.h

CategoryTimer

SDL_version.h

CategoryVersion

SDL_video.h

CategoryVideo

*Some exceptions exist. See above.

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Special

This section contains details for special formatting circumstances that are best described separately from the average structure page. In general these guidelines should be used in conjunction with the above.

Callback Functions

Although having a callback function associated with a structure is rare, it does occasionally occur. Documenting this will affect two (2) sections of the structure's page - Data Fields and Remarks.

  • Note: Because callback functions are so rare with structures most of the examples listed here will be on function pages. This is for illustrative purposes only. As of this writing the only callback associated with a structure is the audio callback, found with SDL_AudioSpec. Because of this rarity many of the guidelines below will not currently apply to a structure-based callback, but this is being written with the future possibilities in mind.

Action 1: Use the following formatting specifics in addition to those listed above for the structure whenever a callback function is included on a structure page:

Data Fields Section Formatting Details

For the field that refers to the callback function

Action: Use the following wording, modified as necessary, to describe the field:
the function to call <when/why>; see [[#Remarks|Remarks]] for details
where the text in <> is replaced with an appropriate description of when or why the callback would be called.

Note: This parameter is often named callback but may have other names.

Example: SDL_LogSetOutputFunction(), SDL_AddEventWatch(), SDL_CreateThread(), SDL_SetAssertionHandler()

For the field that passes user data to the callback

Action: Use the following wording, modified as necessary, to describe the field:
a pointer that is passed to '''callback'''
where callback is replaced with the callback function field name (if necessary).

Note: In rare cases this may be a pointer to a pointer and should be described as such.

Note: This field is often named userdata, but may have other names. It is important to distinguish this field from other fields that are passed to the callback also, but that are not strictly carrying "user data", and from other fields that are unrelated to the callback function (such as samples, channels). See below for details.

Example: SDL_AudioSpec, SDL_LogSetOutputFunction(), SDL_CreateThread()

For other fields related to the callback

Action: There may be other fields that are passed to the callback function but which are sufficiently different from the user data concept that the wording above does not really apply. In these cases use a description that is appropriate. Often it will still be appropriate to include the phrase passed to '''callback''' in these descriptions.

Example: SDL_AddTimer()

For additional data fields not related to the callback

Action: Follow any applicable guidelines listed above

Example: SDL_CreateThread()

Action 2: Detail the syntax and parameters of the callback function in the Remarks section using the following basic format with the changes listed in the table below:

  • The function prototype for '''callback''' is:
     {{{#!highlight cpp
    callback syntax
    }}}
     . where its parameters are:
     ||`callback parameter`||description||
     . optional return value info...
     . optional remarks or details...
    • to display

The function prototype for callback is:

  • callback syntax
    
  • where its parameters are:

    callback parameter

    description

  • optional return value info...
  • optional remarks or details...

Remarks Section Formatting Details

Location

Action: Generally the Remarks section is roughly organized in the same order as the data fields. Callback details should be located in the appropriate region of the Remarks section or at the top if all other Remarks are less directly related to a particular data field. But, logic should prevail in determining where to place this information if the Remarks section is large. The callback information should be prominent.

Example: SDL_CreateThread(), SDL_AddEventWatch(), SDL_SetAssertionHandler()

Alignment

Action: As shown in the basic format above, only the first line should be left-justified. Everything else related directly to the callback should be indented one level (or more) to indicate it's relationship to the callback as opposed to the structure.

If the callback field is not callback

Action: Replace callback in the basic format above with the data field name used in the structure to refer to the callback function.

Example: SDL_SetEventFilter(), SDL_CreateThread(), SDL_SetAssertionHandler()

For "callback syntax" in the basic format above

Action: Replace "callback syntax" with the callback function's syntax formatted the same as regular functions.

If the callback function name requires any explanation

Action: Replace "where its parameters are:" in the basic format above with the following:
where <CallbackName> is <some explanation> and its parameters are:
replacing <CallbackName> with the name of the callback function and <some explanation> with an explanation of the name (ie: your function name).

Example: SDL_AddEventWatch()

For | callback parameter | description | in the basic format above

Action 1: Duplicate the line from above for each parameter in the callback (ie: there should be 2 lines for 2 parameters).

Action 2: Replace "callback parameter" with the name of each callback function parameter using the same formatting instructions as regular functions except use `monospace` (surrounding backticks) rather than bold to highlight the parameter names in the first column.

Action 3: Replace "description" with an appropriate description of the callback's parameter. See the following for specific parameters.

Example: SDL_FilterEvents(), SDL_LogSetOutputFunction()

For the userdata parameter (or comparable)

Action: Use the following text (modified as necessary):
an application-specific parameter saved as userdata in [[SDL_StructureName]]()
replacing userdata with the appropriate parameter name if necessary, and replacing StructureName with the name of the structure on the page.

Example: SDL_AddEventWatch(), SDL_AddTimer()

If the callback function's return value is important

Action 1: Replace "optional return value info..." in the basic format above with the relevant return value information. Be sure to indent text one level as shown.

Note: Callback return value information may be omitted if it is not important. It may be left-justified if it is discussed in the context of the structure rather than the callback itself.

Example: SDL_AudioSpec, SDL_AddEventWatch(), SDL_AddTimer()

If there are "optional remarks or details"

Action: Replace "optional remarks or details..." in the basic format above with any other relevant information about the callback function. Be sure to indent text at least one level as shown.

Example: SDL_LogGetOutputFunction(), SDL_LogSetOutputFunction()


Compatibility Structures

Compatibility Structures are present in the API for backward compatibility only and thus are treated slightly differently than structures from the current version. Use the following formatting specifics in addition to those listed above for all CategoryCompat pages::

Action 1: The top of every compatibility structure page should include the following, verbatim, to be placed below the pragma markup, below red if present, and above the page title:

  • ||<tablewidth="100%" #000000 style="color: #FF8C00;" :> <<BR>>~+For Backward Compatibility Only+~<<BR>><<BR>> ||

Action 2:

  • If only one SDL 1.3 structure replaces the compatibility structure

    Action: See Markup A below.

    If more than one SDL 1.3 structure has replaced the compatibility structure

    Action: See Markup B below.

    Note: This should occur only very rarely, if at all. Please avoid making the list any larger than necessary. This is NOT a related structures list!

    If there are no equivalent structures in SDL 1.3

    Action: See Markup C below.

    Example: SDL_ActiveEvent, SDL_Overlay, SDL_VideoInfo


  • Markup A: Add the following section to the end of the page above the footer. Replace SDL_Structure with the name of the appropriate SDL 1.3 structure:

    • == SDL 1.3 Replacement(s) ==
      ||<tablewidth="100%" #000000 style="color: #FF8C00;">'''This structure has been replaced by the following in SDL 1.3:  [[SDL_Structure]]'''||


  • Markup B: Add the following section to the end of the page above the footer. Create a list of structures by repeating the [[SDL_Structure]] markup, separating each member of the list with a comma, and placing the most direct counterpart first, alphabetizing any additional structures after that.

    • == SDL 1.3 Replacement(s) ==
      ||<tablewidth="100%" #000000 style="color: #FF8C00;">'''This structure has been replaced by the following in SDL 1.3:  [[SDL_Structure]], [[SDL_Structure]]'''||


  • Markup C: Add the following section to the end of the page above the footer. Replace Other options here with text describing other options in SDL 1.3 that could be used to accomplish the same goal, or remove it if there is no applicable text:

    • == SDL 1.3 Replacement(s) ==
      ||<tablewidth="100%" #000000 style="color: #FF8C00;">'''There are currently no equivalent structures in SDL 1.3.'''||
      Other options here

Example: See other CategoryCompat pages for examples

Return to Table of Contents


Resources

Our goal is to create accurate, consistent, helpful, user-friendly documentation. We appreciate your efforts to make your additions fit into the existing framework and retain the same look and feel as much as possible.

If you have questions that aren't addressed here:

  1. Search for another page that contains something similar to what you want to do and copy all the basics as much as applicable.
  2. Check the other SDL Style Guides.

  3. Post a question to Feedback and include a way to contact you.

  4. Post a question to the Mailing List.

  5. Send a comment or question to <ANTI SPAM wiki AT libsdl DOT org> for clarification.

If you have suggestions for changes or additions to this document or any other portion of the wiki please don't hesitate to contact us with your thoughts. We are happy to have the participation!


Disclaimer

All content modifications are subject to review for consistency and quality. We reserve the right to remove or modify any content added to this wiki at any time. You may direct questions or concerns to <ANTI SPAM wiki AT libsdl DOT org>.

None: SGStructures (last edited 2012-01-06 00:09:16 by SheenaSmith)

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